

Outlast 2 follows along the same lines, but with added creepiness and tension.

One of the elements that made the first Outlast game so creepy was how the patients in the asylum had different characteristics - you weren't sure who was going to attack you and who was going to unnerve you with their piercing gaze.

It doesn't leave much to the imagination, but I'll digress and leave players to make their own judgment on what they experience. Aside from the horror aspect, certain parts are not for the feint-hearted. Some of the content in this game is graphic - there's no getting away from it. It's therefore important to try and memorise your surroundings so you can find somewhere to hide or escape, as running won't always be the best course of action.Īs players of the demo and the first game will have experienced, Red Barrels aren't afraid to push the boundaries of what is deemed acceptable. There is even a stamina system when it comes to sprinting - as if things weren't hard enough, right? No longer can you run long distances, instead Blake will become fatigued. Outlast 2 has bandages loitered around the outback, which Blake uses to heal his wounds. They even managed to make surviving harder, as some enemies can kill Blake with one hit, and most do significant enough damage to warrant using a new feature in the game. All you have is your trusty camera and the desperation to escape. Just like in the first game, there are no fight or flight choices to make, instead your only hope is to run and hide. Right after the helicopter plummets to the ground, you're abandoned and injured. The emphasis on the survival element is unwavering from the very off. Once you make it through the school, Blake will reawaken from this apparent parallel universe and back into the Arizona outback, where the horror can commence.įor those who haven't played the first game, Outlast 2 brings survival horror back to its roots. The school is really creepy, as are the lone figures you'll find looking at you down the corridors, gazing a hole through you with their eyes. The once busy corridors, now empty, unchanged yet unnerving. There are bizarre points in the game where Blake will suddenly be transported into the school he used to attend when he was a child. Along the way you’ll make some horrifying discoveries, much more profound than in Outlast and Outlast: Whistleblower. The general premise of the game is to find Lynn and escape. From here, he is dragged into a world he could never have imagined existed. During the opening scene, the helicopter he and his wife, Lynn, are in plummets from the sky and leaves Blake estranged from her, and lost in the Arizona wilderness. The game begins with the lead protagonist, Blake Langermann, a cameraman and investigative journalist who is reporting on a news story about the mysterious disappearance of a pregnant woman. They alleviated my fears, by making me fear the game. Thankfully, developers Red Barrels have done a tremendous job at making the game more open, better visually and audibly, and in truth, downright scarier. When I first heard the plans for Outlast 2, I was a little sceptical to begin with as I wondered whether the outside environment would spoil some of the game’s value. The setting for the first game and its DLC was the archetypal horror setting the foreboding Mount Massive Asylum.

My expectations were therefore very high for this release.
Outlast 2 school full#
The first game was so spooky, beautifully designed, and full of grisly characters. Never have I played a horror game that immersed me into its world the way the first Outlast game did. The anticipation for this game was immense. Reviews // 29th Apr 2017 - 5 years ago // By Nathan Hunter Outlast 2 Review
